Yoshi's trademark "gobble and spit" move is used at length, and his tongue can also be used to swing off certain objects. Yoshi is back, as well, and even the friendly dinosaur has new abilities, like turning into a blimp, and lighting up invisible platforms. The Drill is my favorite of the new abilities, allowing Mario to tunnel through soft earth at breakneck speed, switching between the surfaces of worlds in a dizzying snap. The new power-ups, like the Drill, Cloud Flower, and Rock Mushroom, are well implemented. The first Super Mario Galaxy had some great levels, don't get me wrong, but with the sequel, it's as if the developers truly realized the potential of the premise of "Mario in Space". Indeed, I would go so far as to say the level designs are the most clever and innovative I've seen in any game. As for the rest of the game, it is, quite simply, the greatest 3D Mario experience ever.
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